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Project Savior

Artwork created for a client's video game pitch presentation "Project Savior".
I collaborated with Creative Director Randy Guo to illustrate how a player traverses a desert terrain as an outcast citizen amassing followers until they reach the kingdom which they were outcast from.

A confrontation between outcast citizens and the guards of the kingdom.

A confrontation between outcast citizens and the guards of the kingdom.

Small outcast citizens journey to the desert kingdom.

Small outcast citizens journey to the desert kingdom.

Composition sketches to illustrate important narrative moments for the game pitch.

Composition sketches to illustrate important narrative moments for the game pitch.